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KIRBYS RETURN TO DREAM LAND DELUXE [SWITCH] REVIEW – DOES IT SUCK?

It sounds like “Kirby’s Return to Dream Land Deluxe” for the Switch, a remaster of the Wii title “Kirby’s Return to Dream Land,” doesn’t quite live up to expectations, especially for those looking for a more engaging and challenging experience.

The Kirby franchise has often thrived on spin-offs and experimental titles, but its core 2D platformers are typically known for their gentle difficulty, catering to younger players. “Kirby’s Return to Dream Land Deluxe” stays true to this formula, offering a visually appealing experience with crisp, colorful graphics and some interesting concepts. However, the game falls short in delivering a satisfying challenge or depth for more seasoned players.

One of the standout features of Kirby games is the protagonist’s ability to inhale enemies and acquire their powers, which are often quite potent. This mechanic, while fun and varied in potential abilities, contributes to a gameplay experience that leans heavily towards being too easy. The large health bar and minimal threat from enemies diminish the sense of challenge, making encounters and levels feel like they lack meaningful stakes.

Even the supposed harder difficulty mode, locked behind completing the game once, doesn’t sufficiently ramp up the challenge. Options like disabling death from falling further detract from any potential difficulty, potentially making the experience feel more like a casual walkthrough than a fulfilling gameplay session.

Level design also seems to be a point of criticism. The stages, featuring standard environments like deserts, volcanoes, and snowscapes, reportedly lack creativity and fail to offer much in terms of variety or engaging flow. This contributes to a feeling of repetition and a lack of excitement as players progress through the game.

In summary, while “Kirby’s Return to Dream Land Deluxe” may appeal to younger audiences and fans of the series looking for a nostalgic revisit, it seems to miss the mark for those seeking a more challenging or innovative experience. The game’s aesthetic charm and occasional interesting ideas are overshadowed by its overall simplicity and lack of compelling gameplay depth.

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